Let’s Play: Elemental War of Magic – Part 01

Ok, after sleeping in and then spending the afternoon reading more Kyou kara Ore wa!! I’ve finally got my hands on and got around to installing the 1.05 patch. So with that done I’m all ready to start a New Game (I’m going to go with the “Sandbox” option as the campaign is, well, pretty fucking boring based on last nights play). Oh wait, after rebooting my machine Windows Explorer is crashing every three to four minutes. Bollocks. Well it’s ten to five at the moment, hopefully I can get this windows explorer bullshit sorted in the next hour or so and I’ll start playing at seven. Continue reading…

Ninja’s, Gladiators and [Third Thing]’s, Oh My!

I think it’s fair enough to say that everybody likes (or is at least ambivalent towards) ninjas. If at this point you’re thinking to yourself “I don’t like ninjas” then you are a) simply being contrary, b) insane or c) the victim of real life ninja violence (which you likely brought on yourself for being a or b). I’ve liked ninjas for a long time, since I was a wee fellow watching the wildly age inappropriate Sakura Killers (which I’ve just found on Isohunt), up through a slew of other terrible movies (most of them starring Michael Dudikoff), Ninja Assassin choose-your-own-adventure books (while googling for a link it turns out the series was called The Way of the Tiger), various comic book’s, films and then on to stuff like Ninja Scroll, Tenchu and various other anime, manga and video game franchises. Though upon reflection while I feel ninjas are omnipresent I find it rather hard to call specific examples to mind (no doubt because they’re so stealthy!) Continue reading…

An explanation of Arm’s

Apparently clicking on embedded links is to onerous a task for some of my busier readers. So as opposed to linking inspirational images and summaries of the games and campaign worlds in question I’ll try and briefly outline why Im interested in running the various campaign ideas in my previous post (and what kind of commitment, nay burden, I expect potential players to undertake). Continue reading…

A call to arms

Well my plans for Iron Kingdoms via Legend of Anglerre have been scuppered by lack of players. But I still want to run something, even if it is just to shake the image that I come up with a new campaign idea every few months and never get it off the ground. After seeing this (scroll down to D&D in the Elemental Chaos part 1) and this (again scroll down) I have the horn to run a massive “classic” D&D game where its all big damn heroes on big fucking adventures. Continue reading…

Choose Your World Warrior!

Character selection is arguably the most important thing there is when it comes to fighting games. Its where everything else begins and generally its not much of an issue. You pick a character you think is cool and play with them for a bit, maybe branching out to other characters when youve mastered them to a level youre happy with or perhaps abandoning them entirely because their playstyle simply doesnt gel with yours. Continue reading…

Eclipse Phase

Well in the end I decided to go with Eclipse Phase. I was initially somewhat leery of going with it because it’s transhumanist setting is so far removed from common sci-fi tropes and fiction that it seems like it would be hard to get into and hard to convey to the players. I was certainlly wrong about the first part of that. The book is very well written and presents the setting in a manner which is both enthralling and easy to grasp. Continue reading…

RPG Blues

Hmm blog software seems to have gone a bit wonky. Ive re-installed it from a backup and so far it seems to be running ok. But if you notice it fucking up please let me know.

Its been almost a year since I last ran or played in an rpg. And for some reason I just cant seem to get myself interested in playing/running on again. On one level I really want to and random ideas for games to run keep getting kicked around the old noggin; but on another level none of these ideas never seem to go anywhere. And all for the same reason, lack of enthusiasm. When I come up with the idea I think its cool but then the amount of hassle involved in getting it into even a semi-playable form just kills my interest. I suppose I wouldnt mind playing in a game, even one of the more “modern” games which require a larger amount of player input. Continue reading…