Hexcrawl High: It keeps changing fast

Location, location, location. Not just a real estate agent’s mantra or a vehicle for Channel 4 to try to ensnare their viewers with Kirstie Allsopp’s sultry appeal but also the topic for this post. As I mentioned in my last post I’m working on encounter tables and I’ve been flip flopping like a fish trying to escape the belly ripping attentions of an inbred good’ol’boy. Continue reading…

Hexcrawl High: He saw everything as far as you can see

So much like God when creating the world I had reached the stage in my campaign prep where I needed to populate the hexcrawl with people, animals and the admixtures of the two ubiquitous in every fantasy setting. This is the step I’m currently on, even though we rolled up the characters for the campaign yesterday I still don’t have everything in this step nailed down. Which means I’ve got about five days to bang the rest out in the shed. No worries. Continue reading…

Hexcrawl High: Might say he found the key for every hex

So as per my previous post I’d decided to go with a hexcrawl for my next D&D campaign (I’ve also clearly decided to run with the Rocky Mountain High thing as well). But as I also mentioned, I’ve never played or run a hexcrawl before so I was going into this largely blind. So as with every problem in modern life I turned to the internet for the answer. How could that possibly go wrong? Continue reading…

Hexcrawl High: Coming home to a place he’d never been before

It was about a week ago when the urge struck. I wanted some old school fantasy. I wanted D&D with alignment penalties, with arguing the merits of a Bec de Corbin versus a Guisarme-Volgue, with THAC0 and big swords and helmets with wings on them, with Larry Elmore art and half elven stablehands molesting horses (that last one may be specific to my own AD&D history). This urge was pretty odd to be honest. For two reasons, the first is that fantasy is a genre that I have very much cooled on, I honestly cannot remember the last time I read a fantasy novel and I have no urge to change that. The second reason is that while I have very fond memories of AD&D there is absolutely no rose tint to those memories. Modern systems with unified mechanics are infinitely preferable and while I do miss Stoneskin being amazing I have no urge to return to older mechanics. But still the urge was there. Continue reading…